Tooltip
A fiery meteor hits the ground, exploding for 35.0945 damage and knocking nearby players backward.
How it works
Meteor Strike is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35.0945. Its area radius is 3 yards.
- Effect 2 is effect type 77, which the datamine does not name.
- Effect 3 is Knock Back (effect type 98). Its base value is 150. It scales with 1 times spell power. Its area radius is 3 yards.
What it does
Meteor Strike is a Fire spell with an instant cast and a range of 40 yards. When cast it deals Fire damage (base value 35.0945) in a 3 yard radius and has a Knock Back effect in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 35.0945 Radius: 3 yards |
| Effect #2 | Effect 77 |
| Effect #3 | Knock Back (98) Value: 150 Spell power coefficient: 1 Misc value: 30 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.