Tooltip
Blasts the target's mind for 5.5 Shadow damage.
Generates 15 Insanity.
How it works
It works on charges (charge category 1602); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
Mind Blast is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5.5.
- Effect 2 is Energize (effect type 30). Its base value is 15.
What it does
Mind Blast is a Shadow spell with a 1.5 sec cast and a range of 40 yards. When cast it deals Shadow damage (base value 5.5) and restores a resource (base value 15).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1602 (charge count not in the datamine) |
| Effect #1 | School Damage (2) Value: 5.5 |
| Effect #2 | Energize (30) Value: 15 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.