How it works
Its aura procs every time its trigger condition is met.
Miniature Shadow Realm is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 2 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Miniature Shadow Realm is a spell with a 2 sec cast, a range of 100 yards and an effect that lasts until cancelled. When cast it summons a creature in a 2 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 2 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Summon (28) Value: 1 Misc value: 180479, 4536 Radius: 2 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Miniature Shadow Realm appears in: 1 spell that casts it.
Spells that cast it
- Maw-Ocular ViewTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Miniature Shadow Realm at Wowhead (opens Wowhead in a new tab)