Tooltip
Deals 7 Nature damage to up to 2 enemies.
How it works
Mojo Volley is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7. Its area radius is 99 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 99 yards. It triggers Mojo Puddle.
What it does
Mojo Volley is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 7) in a 99 yard radius and launches a missile in a 99 yard radius. It also casts Mojo Puddle.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 7 Radius: 99 yards |
| Effect #2 | Trigger Missile (32) Radius: 99 yards Trigger spell: Mojo Puddle |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mojo Volley appears in: 1 spell that casts it.
Spells that cast it
- Mojo VolleyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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