Tooltip
Ro'shak has become engorged in flame, and will cast Molten Inferno every 1 second until he is degraded of molten energy.
How it works
Molten Overload is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 137215 per tick. It ticks every 1 sec, 10 times over the full 10 sec (1.37215e+06 base in total). It triggers Molten Inferno.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50. It triggers Molten Inferno.
What it does
Molten Overload is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Molten Inferno.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 137215 Period: every 1 sec Trigger spell: Molten Inferno |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 4 Trigger spell: Molten Inferno |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.