Spell
Moonfire
Arcane
A quick beam of lunar light burns the enemy for (21.6% of Attack Power) Arcane damage and then an additional (216% of Attack Power) Arcane damage over 18 sec.
Tooltip
A quick beam of lunar light burns the enemy for (21.6% of Attack Power) Arcane damage and then an additional (216% of Attack Power) Arcane damage over 18 sec.
Awards 1 combo points.
How it works
Each cast of Moonfire costs 30 Energy. Casting it triggers a 1 sec global cooldown. Its dispel type is client id 1.
Moonfire is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.24 times attack power. It ticks every 2 sec, 9 times over the full 18 sec.
- Effect 2 is School Damage (effect type 2). It scales with 0.216 times attack power.
- Effect 3 is Energize (effect type 30). Its base value is 1.
What it does
Moonfire is an Arcane spell with an instant cast, a range of 40 yards and effects that last 18 sec. When cast it applies an aura every 2 sec, deals Arcane damage and restores a resource (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Cost | 30 Energy |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 18 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.24 Period: every 2 sec |
| Effect #2 | School Damage (2) Attack power coefficient: 0.216 |
| Effect #3 | Energize (30) Value: 1 Misc value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.