Spell
Mortal Strike
Physical
A vicious strike that deals weapon damage plus 576 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Tooltip
A vicious strike that deals weapon damage plus 576 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Mortal Strike is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50.
- Effect 2 is effect type 121, which the datamine does not name. Its base value is 576. It scales with 1 times spell power.
What it does
Mortal Strike is a spell with an instant cast, a range of 5 yards, a 6 sec cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: -50 Misc value: 127 |
| Effect #2 | Effect 121 Value: 576 Spell power coefficient: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.