Tooltip
Inflicts severe damage to the target.
How it works
Mutilate is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Gouge.
What it does
Mutilate is a Physical spell with a 1.5 sec cast and a range of 10 yards. When cast it deals a percentage of weapon damage (base value 200). It also casts Gouge.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Effect 164 Trigger spell: Gouge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mutilate appears in: 1 spell that casts it.
Spells that cast it
- GougeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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