Spell
Nature's Bounty
Physical
Regrowth heals up to 3 allies with Rejuvenation active for 15% of its healing, prioritizing allies with the lowest health.
Tooltip
Regrowth heals up to 3 allies with Rejuvenation active for 15% of its healing, prioritizing allies with the lowest health.
How it works
Its aura procs every time its trigger condition is met.
Nature's Bounty is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
- Effect 2 is Dummy (effect type 3). Its base value is 3.
What it does
Nature's Bounty is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 15 |
| Effect #2 | Dummy (3) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nature's Bounty appears in: 1 talent.
Talents
- Nature's Bounty for Druid (Balance, Feral, Guardian, Restoration)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.5)
- Effect: Base points changed from 10 to 15 (patch 12.1.5)
- Effect: Base points changed from 20 to 10 (patch 12.1.0)
Comments
Read player comments on Nature's Bounty at Wowhead (opens Wowhead in a new tab)