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Nazgrim's Conquest

Spell

Nazgrim's Conquest

Physical

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Death Knight

Instant castSelf Only

If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%.

Nazgrim's Conquest

Tooltip

If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%.

Additionally, each Rune you spend increase its value by 1%.

How it works

Nazgrim's Conquest is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.

What it does

Nazgrim's Conquest is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 3
Effect #2Apply Aura (6)
Aura type id 4
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Nazgrim's Conquest appears in: 1 talent.

Talents

  • Nazgrim's Conquest for Death Knight (Blood, Frost, Unholy)
    Hero talent tree: Rider of the ApocalypseTalent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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