Spell
Necrotic Coil
Physical
Shadow
Unleash a vortex of necrotic energy and bone, dealing (205.3% of Attack Power) Shadowstrike damage up to 3 foes and (64.6% of Attack Power) Shadow damage to all pierced enemies.
Tooltip
Unleash a vortex of necrotic energy and bone, dealing (205.3% of Attack Power) Shadowstrike damage up to 3 foes and (64.6% of Attack Power) Shadow damage to all pierced enemies.
How it works
Each cast of Necrotic Coil costs 30 Runic Power. Casting it triggers a 1.5 sec global cooldown.
Necrotic Coil is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 1 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Create Area Effect (effect type 179). Its area radius is 1 yards.
What it does
Necrotic Coil is a Physical and Shadow spell with an instant cast, a range of 30 yards and effects that last 5 sec. When cast it has a Create Area Effect effect in a 1 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Shadow |
|---|---|
| Cost | 30 Runic Power |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Effect #1 | Create Area Effect (179) Misc value: 38420 Radius: 1 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Create Area Effect (179) Misc value: 45050 Radius: 1 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Radius updated (patch 12.1.0)
Comments
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