Tooltip
Hurls necrotic poison at random enemies that inflicts 195000 Nature damage every 1 sec and places a debuff on the target that inflicts 7.83658 Nature damage to nearby allies each tick.
Also, each pulse leaves behind a venomous pool.
How it works
Necrotic Venom is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 195000 per tick. It ticks every 1 sec, 6 times over the full 6 sec (1.17e+06 base in total). It triggers Necrotic Venom.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Necrotic Venom.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Venomous Pool.
What it does
Necrotic Venom is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura every 1 sec. It also casts Necrotic Venom (record #233434), Necrotic Venom (record #215459) and Venomous Pool.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 195000 Period: every 1 sec Trigger spell: Necrotic Venom |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Necrotic Venom |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Venomous Pool |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.