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Nether Energy

Spell

Nether Energy

Nature

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Hunter

Instant cast10 sec cooldownCombat Range

A pulse of excess energy releases from the Ray, removing 1 Disease, Magic, and Poison effect from itself.

Nether Energy

Tooltip

A pulse of excess energy releases from the Ray, removing 1 Disease, Magic, and Poison effect from itself.

How it works

Casting it triggers a 1 sec global cooldown.

Nether Energy is built from 3 client effects, applied in this order:

  1. Effect 1 is Dispel (effect type 38). Its base value is 1. It scales with 0.25 times spell power.
  2. Effect 2 is Dispel (effect type 38). Its base value is 1.
  3. Effect 3 is Dispel (effect type 38). Its base value is 1. It scales with 0.25 times spell power.

What it does

Nether Energy is a Nature spell with an instant cast, a range of 5 yards and a 10 sec cooldown. When cast it dispels effects.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Cooldown10 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Dispel (38)
Value: 1
Spell power coefficient: 0.25
Misc value: 3
Effect #2Dispel (38)
Value: 1
Misc value: 1
Effect #3Dispel (38)
Value: 1
Spell power coefficient: 0.25
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Nether Energy appears in: 1 skill line.

Skill lines

  • Pet - Nether Ray, learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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