Spell
Netherwalk
Shadow
Slip into the nether, increasing movement speed by 50% and becoming immune to damage, but unable to attack.
Tooltip
Slip into the nether, increasing movement speed by 50% and becoming immune to damage, but unable to attack. Lasts 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Netherwalk is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 40.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 321.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 60.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 171. Its base value is 50.
What it does
Netherwalk is a Shadow spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 40 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 321 |
| Effect #3 | Apply Aura (6) Aura type id 60 Misc value: 127 |
| Effect #4 | Apply Aura (6) Aura type id 171 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.