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Newly Turned

Spell

Newly Turned

Shadow

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Death Knight

Instant cast

Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health.

Newly Turned

Tooltip

Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health.

How it works

Newly Turned is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 40.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.

What it does

Newly Turned is a Shadow spell with an instant cast. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 40
Misc value: 12
Effect #2Apply Aura (6)
Aura type id 4
Value: 20
Effect #3Apply Aura (6)
Aura type id 4
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Newly Turned appears in: 1 talent.

Talents

  • Newly Turned for Death Knight (Blood, Frost, Unholy)
    Hero talent tree: San'laynTalent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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