Spell
Newly Turned
Shadow
Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health.
Tooltip
Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health.
How it works
Newly Turned is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 40.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Newly Turned is a Shadow spell with an instant cast. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 40 Misc value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 20 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Newly Turned appears in: 1 talent.
Talents
- Newly Turned for Death Knight (Blood, Frost, Unholy)
Hero talent tree: San'laynTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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