Spell
Nightmare
Shadow
Assault the target's mind, causing a powerful nightmare that deals 3 Shadow damage to all enemies within 10 yards of the target.
Tooltip
Assault the target's mind, causing a powerful nightmare that deals 3 Shadow damage to all enemies within 10 yards of the target. Lasts 15 sec.
How it works
Each cast of Nightmare costs 1665 Mana. Casting it triggers a 1.5 sec global cooldown.
Nightmare is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Nightmare Effect.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. It scales with 0.095 times spell power. It ticks every 1 sec, 15 times over the full 15 sec (45 base in total).
What it does
Nightmare is a Shadow spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it applies an aura in a 10 yard radius every 1 sec and applies an aura every 1 sec. It also casts Nightmare Effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 1665 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Spell power coefficient: 1 Radius: 10 yards Period: every 1 sec Trigger spell: Nightmare Effect |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 3 Spell power coefficient: 0.095 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.