Tooltip
Launches a ball of nightmare essence, inflicting 50.378 Shadow damage to players struck and knocking them back. This creates a Nightmare Bloom for 1 min.
How it works
Nightmare Blast is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.378. Its area radius is 5 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 5 yards.
- Effect 3 is Summon (effect type 28).
What it does
Nightmare Blast is a Shadow spell with an instant cast, a range of 200 yards and effects that last 1 min. When cast it deals Shadow damage (base value 50.378) in a 5 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 1 min |
| Effect #1 | School Damage (2) Value: 50.378 Radius: 5 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 150 Radius: 5 yards |
| Effect #3 | Summon (28) Misc value: 102804, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nightmare Blast appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Dragons of Nightmare in The Emerald Nightmare
Journal section: Ysondre
Encounter creatures: Taerar, Emeriss, Ysondre, LethonRaid boss ability
Spells that cast it
- Nightmare BlastTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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