Tooltip
Inflicts 17.9175 Fire damage in a cone in front of the caster and then burns the targets, inflicting 9.25 Fire damage every 2 sec. for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Nightmare Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 17.9175. Its area radius is 25 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.25 per tick. Its area radius is 25 yards. It ticks every 2 sec, 3 times over the full 6 sec (27.75 base in total).
What it does
Nightmare Breath is a Fire spell with a 1.5 sec cast, no range (it targets the caster), a 7 sec cooldown and effects that last 6 sec. When cast it deals Fire damage (base value 17.9175) in a 25 yard radius and applies an aura in a 25 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 7 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 17.9175 Radius: 25 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9.25 Radius: 25 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nightmare Breath appears in: 1 boss encounter.
Boss encounters
- Oakheart in Darkheart Thicket
Journal section: Oakheart
Encounter creatures: OakheartDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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