Tooltip
The forces of nightmare cover the ground with Nightmare Corruption, which inflicts 72.7683 Shadow damage every 2 sec. to any players standing in it, as well as pacifying and silencing them.
How it works
Nightmare Corruption is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 260.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 72.7683 per tick. It ticks every 2 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 60. Its base value is -100.
What it does
Nightmare Corruption is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 260 Misc value: 1235, 7 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 72.7683 Period: every 2 sec |
| Effect #3 | Apply Aura (6) Aura type id 60 Value: -100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.