Tooltip
A nightmare pool forms, inflicting 60.3898 Shadow damage every 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Nightmare Pool is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 60.3149 per tick. It ticks every 3 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 90.3149.
What it does
Nightmare Pool is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 3 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 60.3149 Period: every 3 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Value: 90.3149 Misc value: 1364, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.