How it works
No Escape is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 520. Its area radius is 5 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 80. Its area radius is 2 yards.
What it does
No Escape is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 520) in a 5 yard radius and has a Knock Back effect in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 520 Radius: 5 yards |
| Effect #2 | Knock Back (98) Value: 80 Misc value: 80 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.