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Null Detonation

Spell

Null Detonation

Shadow

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4 secSelf Only

The Summoned Acolyte inflicts 12 Shadow damage to all players.

Null Detonation

Tooltip

The Summoned Acolyte inflicts 12 Shadow damage to all players.

How it works

Null Detonation is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 50000 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Null Detonation.

What it does

Null Detonation is a Shadow spell with a 4 sec cast and no range (it targets the caster). When cast it deals Shadow damage (base value 12) in a 50000 yard radius. It also casts Null Detonation (record #445915).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time4 sec
Effect #1School Damage (2)
Value: 12
Radius: 50000 yards
Effect #2Trigger Spell (64)
Trigger spell: Null Detonation

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Null Detonation appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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