Tooltip
The violently reacts to the removal, inflicting 10 Arcane damage to all players and reducing their movement speed by 25% for 3 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Null Reaction is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 25. It applies the snared mechanic. Its area radius is 100 yards.
What it does
Null Reaction is an Arcane spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it deals Arcane damage (base value 10) in a 100 yard radius and applies an aura with the snared mechanic in a 100 yard radius. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | School Damage (2) Value: 10 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 25 Mechanic: Snared Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Null Reaction appears in: 1 boss encounter.
Boss encounters
- Seranel Sunlash in Magisters' Terrace
Journal section: Suppression Zone
Encounter creatures: Seranel SunlashDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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