Tooltip
The Guardian decimates its primary target, inflicting 150 Physical damage and an additional 300 Arcane damage split evenly among all players of the primary target.
In addition, all targets hit by the effect take 5000% increased damage from for 12 sec.
How it works
Its aura procs every time its trigger condition is met.
Obliterate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. It applies the infected mechanic. Its area radius is 6 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 6 yards.
What it does
Obliterate is an Arcane spell with an instant cast and a range of 300 yards. When cast it deals Arcane damage (base value 300) with the infected mechanic in a 6 yard radius. The client files the whole spell under the infected mechanic. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Mechanic | Infected |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 300 Mechanic: Infected Radius: 6 yards |
| Effect #2 | Dummy (3) Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.