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Ogre Traps

Spell

Ogre Traps

Physical

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2 secTower 100

Neesa anticipates your movements and carefully calibrates her trap launcher, flinging 8 ogre traps around your feet.

Ogre Traps

Tooltip

Neesa anticipates your movements and carefully calibrates her trap launcher, flinging 8 ogre traps around your feet.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 100 yards. It ticks every 0.1 sec, 8 times over the full 1 sec. It triggers Ogre Traps Sound.

What it does

Ogre Traps is a spell with a 2 sec cast, a range of 100 yards and effects that last 1 sec. When cast it applies an aura in a 100 yard radius every 0.1 sec. It also casts Ogre Traps Sound.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast time2 sec
Duration1 sec
Effect #1Apply Aura (6)
Aura type id 23
Radius: 100 yards
Period: every 0.1 sec
Trigger spell: Ogre Traps Sound

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ogre Traps appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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