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Ominous Call

Spell

Ominous Call

Physical

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3 secSelf Only

Physical spell, taught by Alchemy.

Ominous Call

How it works

It works on charges (charge category 2216); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here.

  1. Effect 1 is effect type 294, which the datamine does not name. Its base value is 1.

What it does

Ominous Call is a spell with a 3 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
ChargesCharge category id 2216 (charge count not in the datamine)
Effect #1Effect 294
Value: 1
Misc value: 1203
Item id 223885

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Reagents