Tooltip
Zuraal slams the ground with void energy, inflicting 12 Shadow damage to all players and inflicting additional 4 Shadow damage every 1 sec for 6 sec.
The slam also spawns Coalesced Void in nearby locations.
How it works
Oozing Slam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 100 yards. It ticks every 1 sec, 6 times over the full 6 sec (24 base in total).
What it does
Oozing Slam is a Shadow spell with a 3 sec cast, a range of 100 yards and effects that last 6 sec. When cast it deals Shadow damage (base value 12) in a 100 yard radius and applies an aura in a 100 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 12 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4 Radius: 100 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Oozing Slam appears in: 1 boss encounter.
Boss encounters
- Zuraal the Ascended in Seat of the Triumvirate
Encounter creatures: Zuraal the Ascended, Coalesced VoidDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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