How it works
Its aura procs every time its trigger condition is met.
Oppressive Atmosphere is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its base value is 100. Its area radius is 300 yards. It triggers Oppressive Atmosphere.
- Effect 2 is effect type 164, which the datamine does not name. Its base value is 100. Its area radius is 300 yards. It triggers Dancing Fever.
What it does
Oppressive Atmosphere is a Shadow spell with an instant cast and no range (it targets the caster). It also casts Oppressive Atmosphere (record #334909) and Dancing Fever. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Effect 164 Value: 100 Radius: 300 yards Trigger spell: Oppressive Atmosphere |
| Effect #2 | Effect 164 Value: 100 Radius: 300 yards Trigger spell: Dancing Fever |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.