Tooltip
Conjures an Orb of Corrosion which passes over the encounter area, pulsing 27.9878 Frost damage every second at several locations, tracking nearby players and creating patches of Decay.
Taking damage from an Orb of Corrosion increases damage taken by Orb of Corrosion by 100%. This effect stacks.
How it works
Orb of Corrosion is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.9878. It applies the infected mechanic. Its area radius is 8 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Decay.
What it does
Orb of Corrosion is a Frost spell with an instant cast and an unlimited range. When cast it deals Frost damage (base value 27.9878) with the infected mechanic in an 8 yard radius and launches a missile. It also casts Decay.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 27.9878 Mechanic: Infected Radius: 8 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Decay |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.