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Overcharge Anima

Spell

Overcharge Anima

Arcane

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Instant cast3 sec cooldownFifteen yards

Oryphrion instantly energizes for 5 Anima and bursts with overcharge, inflicting 20 Arcane damage to all players.

Overcharge Anima

Tooltip

Oryphrion instantly energizes for 5 Anima and bursts with overcharge, inflicting 20 Arcane damage to all players.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. It applies the infected mechanic. Its area radius is 100 yards.

What it does

Overcharge Anima is an Arcane spell with an instant cast, a range of 15 yards and a 3 sec cooldown. When cast it deals Arcane damage (base value 20) with the infected mechanic in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range15 yards (Fifteen yards)
Cast timeInstant
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 20
Mechanic: Infected
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overcharge Anima appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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