Tooltip
Volatile energy lingers on the player, inflicting 7 Shadowflame damage every 1 sec for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Overcharged is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7 per tick. Its area radius is 200 yards. It ticks every 1 sec, 30 times over the full 30 sec (210 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30. Its area radius is 200 yards.
What it does
Overcharged is a Fire and Shadow spell with an instant cast, a range of 200 yards and effects that last 30 sec. When cast it applies an aura in a 200 yard radius every 1 sec and applies an aura in a 200 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 7 Radius: 200 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 30 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overcharged appears in: 1 boss encounter.
Boss encounters
- Rashok, the Elder in Aberrus, the Shadowed Crucible
Journal section: Rashok > Tank Hit
Encounter creatures: RashokRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Overcharged at Wowhead (opens Wowhead in a new tab)