Tooltip
Gain Haste and Speed for 16 sec.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Overcharged Anima Battery is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 189.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 189.
What it does
Overcharged Anima Battery is a spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 16 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 90 sec |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Duration | 16 sec |
| Effect #1 | Apply Aura (6) Aura type id 189 Misc value: 917504 |
| Effect #2 | Apply Aura (6) Aura type id 189 Misc value: 8192 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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