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Overcharged Earth

Spell

Overcharged Earth

Arcane

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Instant castAnywhere - Unlimited

Destructive power lingers in the ground, burning those that touch it for 3.5 Arcane damage every 1 sec.

Overcharged Earth

Tooltip

Destructive power lingers in the ground, burning those that touch it for 3.5 Arcane damage every 1 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3.5 per tick. It ticks every 1 sec.

What it does

Overcharged Earth is an Arcane spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 3.5
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overcharged Earth appears in: 1 boss encounter.

Boss encounters

  • Kordac, the Dormant Protector in Khaz Algar
    Journal section: Overcharged Lasers
    Encounter creatures: KordacRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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