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Overcharged Soul

Spell

Overcharged Soul

Physical

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Instant castSelf Only

Charged by the energy of the azure serpent, Gu Cloudstrike's soul becomes overcharged, inflicting Nature damage to nearby enemies, frequency proportional to missing health.

Overcharged Soul

Tooltip

Charged by the energy of the azure serpent, Gu Cloudstrike's soul becomes overcharged, inflicting Nature damage to nearby enemies, frequency proportional to missing health.

How it works

Overcharged Soul is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87.

What it does

Overcharged Soul is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 79
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 87
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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