Spell
Overpowered Barrier
Frost
Your barriers absorb 60% more damage and have an additional effect, but last 4 sec.
Tooltip
Your barriers absorb 60% more damage and have an additional effect, but last 4 sec.
If the barrier is fully absorbed, enemies suffer (650% of Spell Power) Frost damage and are slowed by 70% for 4 sec.
How it works
Its dispel type is client id 1.
Overpowered Barrier is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 6.5 times spell power. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70. It applies the snared mechanic. Its area radius is 10 yards.
What it does
Overpowered Barrier is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Frost damage in a 10 yard radius and applies an aura with the snared mechanic in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Spell power coefficient: 6.5 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -70 Mechanic: Snared Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.