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Overpowering Finish

Spell

Overpowering Finish

Physical

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Warrior

Instant castSelf Only

Overpower deals 15% additional damage to targets below 35% health.

Overpowering Finish

Tooltip

Overpower deals 15% additional damage to targets below 35% health.

How it works

Overpowering Finish is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 35.

What it does

Overpowering Finish is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 15
Effect #2Apply Aura (6)
Aura type id 4
Value: 35

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overpowering Finish appears in: 3 talents.

Talents

  • Overpowering Finish for Warrior (Arms, Fury, Protection)Talent
  • Overpowering Finish for Warrior (Arms, Fury, Protection) (definition #121869)Talent
  • Overpowering Finish (2 talent definitions no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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