Spell
Overpowering Finish
Physical
Overpower deals 15% additional damage to targets below 35% health.
Tooltip
Overpower deals 15% additional damage to targets below 35% health.
How it works
Overpowering Finish is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 35.
What it does
Overpowering Finish is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 35 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overpowering Finish appears in: 3 talents.
Talents
- Overpowering Finish for Warrior (Arms, Fury, Protection)Talent
- Overpowering Finish for Warrior (Arms, Fury, Protection) (definition #121869)Talent
- Overpowering Finish (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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