Spell
Oversurge
Physical
Surging Totem heals for 150% more while Ascendance or Healing Tide Totem is active.
Tooltip
Surging Totem heals for 150% more while Ascendance or Healing Tide Totem is active.
How it works
Oversurge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
What it does
Oversurge is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Oversurge appears in: 3 talents.
Talents
- Oversurge for Shaman (Elemental, Enhancement, Restoration)
Hero talent tree: TotemicTalent - Oversurge for Shaman (Elemental, Enhancement, Restoration) (definition #131948)
Hero talent tree: TotemicTalent - Oversurge for Shaman (Elemental, Enhancement, Restoration) (definition #132198)
Hero talent tree: TotemicTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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