Tooltip
Damage inflicted increased by 15% for every pile of gold consumed by the Coin-Operated Crowd Pummeler.
How it works
Its aura procs every time its trigger condition is met.
Pay to Win is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 1. Its area radius is 50000 yards.
What it does
Pay to Win is a spell with an instant cast, an unlimited range and effects that last 1 min. When cast it applies an aura in a 50000 yard radius. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 1 Misc value: 500 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pay to Win appears in: 1 boss encounter.
Boss encounters
- Coin-Operated Crowd Pummeler in The MOTHERLODE!!
Journal section: Coin-Operated Crowd Pummeler > Coin Magnet
Encounter creatures: Coin-Operated Crowd PummelerDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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