Tooltip
Causes the frozen ground below random targets to rupture, inflicting 10 Frost damage and knocking them back. Additionally, a Permafrost Spike is left behind.
How it works
Permafrost Spike is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 3 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 3 yards.
- Effect 3 is Summon (effect type 28).
What it does
Permafrost Spike is a Frost spell with an instant cast, a range of 200 yards and effects that last 1 min. When cast it deals Frost damage (base value 10) in a 3 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 1 min |
| Effect #1 | School Damage (2) Value: 10 Radius: 3 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 95 Radius: 3 yards |
| Effect #3 | Summon (28) Misc value: 140349, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.