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Permafrost Spike

Spell

Permafrost Spike

Frost

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Instant castTwo-Hundred Yard Range

Causes the frozen ground below random targets to rupture, inflicting 10 Frost damage and knocking them back.

Permafrost Spike

Tooltip

Causes the frozen ground below random targets to rupture, inflicting 10 Frost damage and knocking them back. Additionally, a Permafrost Spike is left behind.

How it works

Permafrost Spike is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 3 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 3 yards.
  3. Effect 3 is Summon (effect type 28).

What it does

Permafrost Spike is a Frost spell with an instant cast, a range of 200 yards and effects that last 1 min. When cast it deals Frost damage (base value 10) in a 3 yard radius and summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration1 min
Effect #1School Damage (2)
Value: 10
Radius: 3 yards
Effect #2Effect 144
Value: 100
Misc value: 95
Radius: 3 yards
Effect #3Summon (28)
Misc value: 140349, 64

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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