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Permeating Chill

Spell

Permeating Chill

FrostArcane

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Evoker

Instant castVision Range (AOI)

Your damaging Blue spells reduce the target's movement speed by 50% for 3 sec.

Permeating Chill

Tooltip

Your damaging Blue spells reduce the target's movement speed by 50% for 3 sec.

How it works

Its dispel type is client id 1.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.

What it does

Permeating Chill is a Frost and Arcane spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it applies an aura. The client files the whole spell under the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost, Arcane
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration3 sec
MechanicSnared
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 33
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Permeating Chill appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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