Tooltip
Turned to dust.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Petrified is built from 3 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Petrifying Breath.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Petrified is a Nature spell with an instant cast, a range of 200 yards and effects that last 10 sec. When cast it applies an aura. The client files the whole spell under the stunned mechanic. It also casts Petrifying Breath.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Mechanic | Stunned |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Effect 164 Trigger spell: Petrifying Breath |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.