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Petrifying Sting

Spell

Petrifying Sting

Nature

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Instant castThree Hundred Yards

The Viper dives at a random player, turning players of the location to stone, absorbing the next 300 healing and inflicting 12 Nature damage every 2 sec.

Petrifying Sting

Tooltip

The Viper dives at a random player, turning players of the location to stone, absorbing the next 300 healing and inflicting 12 Nature damage every 2 sec.

How it works

Petrifying Sting is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. Its area radius is 10 yards. It ticks every 2 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 300. Its area radius is 10 yards.

What it does

Petrifying Sting is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura in a 10 yard radius and applies an aura in a 10 yard radius every 2 sec. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
MechanicStunned
Effect #1Apply Aura (6)
Aura type id 12
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 12
Radius: 10 yards
Period: every 2 sec
Effect #3Apply Aura (6)
Aura type id 301
Value: 300
Misc value: 127
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Petrifying Sting appears in: 1 boss encounter.

Boss encounters

  • Ula'tek in The Venomous Abyss
    Journal section: Stage Two: Children of the Doomscale > Blightscale Clutch > Blightscale Viper; Blightscale Spawn > Blightscale Viper; Stage Three: Ula'tek's Ascension > Call of the Serpent > Slithering Clutch > Blightscale Viper; Stage Three: Ula'tek's Ascension > Call of the Serpent > Blightscale Clutch > Blightscale Viper
    Encounter creatures: Ula'tek, Blightscale Viper, Blightscale Rawling, Blightscale SpawnRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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