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Shadow Spines

Spell

Shadow Spines

FireShadow

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2 secExtra Long Range

The lasher spits thorns at a player, inflicting 12 Shadowflame damage.

Shadow Spines

Tooltip

The lasher spits thorns at a player, inflicting 12 Shadowflame damage. The thorns shred the target's armor, causing them to take 10% increased damage and bleed for 6 Physical damage every 1 sec for 10 sec. This effect stacks.

How it works

Shadow Spines is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Shadow Spines.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Shadow Spines.

What it does

Shadow Spines is a Fire and Shadow spell with a 2 sec cast and a range of 60 yards. When cast it launches a missile. It also casts Shadow Spines (record #422464) and Shadow Spines (record #422466).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Shadow
Range60 yards (Extra Long Range)
Cast time2 sec
Effect #1Trigger Missile (32)
Trigger spell: Shadow Spines
Effect #2Trigger Missile (32)
Trigger spell: Shadow Spines

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shadow Spines appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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