Tooltip
The lasher spits thorns at a player, inflicting 12 Shadowflame damage. The thorns shred the target's armor, causing them to take 10% increased damage and bleed for 6 Physical damage every 1 sec for 10 sec. This effect stacks.
How it works
Shadow Spines is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Shadow Spines.
- Effect 2 is Trigger Missile (effect type 32). It triggers Shadow Spines.
What it does
Shadow Spines is a Fire and Shadow spell with a 2 sec cast and a range of 60 yards. When cast it launches a missile. It also casts Shadow Spines (record #422464) and Shadow Spines (record #422466).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 2 sec |
| Effect #1 | Trigger Missile (32) Trigger spell: Shadow Spines |
| Effect #2 | Trigger Missile (32) Trigger spell: Shadow Spines |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Spines appears in: 1 boss encounter.
Boss encounters
- Gnarlroot in Amirdrassil, the Dream's Hope
Journal section: Stage One: Garden of Despair > Flaming Pestilence > Tainted Flora > Tainted Lasher
Encounter creatures: Flame-Tormented Ancient, Tainted Lasher, Tainted TreantRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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