How it works
Its aura procs every time its trigger condition is met.
Phase is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 261.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226.
What it does
Phase is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 261 Misc value: 15621 |
| Effect #2 | Apply Aura (6) Aura type id 226 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.