Tooltip
Shifts the imp out of phase with the world, making it unattackable unless it attacks.
How it works
Phase Shift is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 60000 per tick. It ticks every 2 min.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 93.
What it does
Phase Shift is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2 min and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 60000 Period: every 2 min |
| Effect #2 | Apply Aura (6) Aura type id 93 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.