How it works
Phase Two Transform is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
- Effect 2 is effect type 136, which the datamine does not name. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 56. Its base value is 50.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 160.
What it does
Phase Two Transform is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 50 |
| Effect #2 | Effect 136 Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 56 Value: 50 Misc value: 73081, 1 |
| Effect #4 | Apply Aura (6) Aura type id 133 Value: 160 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Phase Two Transform appears in: 1 spell that casts it.
Spells that cast it
- Transition VisualTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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