Spell
Piercing Shot
Fire
Fires an arrow that pierces an enemey's armor, increasing their damage taken by 25%.
Tooltip
Fires an arrow that pierces an enemey's armor, increasing their damage taken by 25%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Piercing Shot is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 25.
What it does
Piercing Shot is a Fire spell with a 2 sec cast, a range of 40 yards, a 5 sec cooldown and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Weapon % Damage (31) Value: 125 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 25 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.