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Piercing Tentacle

Spell

Piercing Tentacle

Nature

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3 secVision Range (AOI)

Helya's tentacle pierces the bottom of the Naglfar, knocking back nearby targets.

Piercing Tentacle

Tooltip

Helya's tentacle pierces the bottom of the Naglfar, knocking back nearby targets. After 3 seconds, the tentacle inflicts 50.378 Nature damage to players, knocking them back.

How it works

Piercing Tentacle is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50.378. Its area radius is 6 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 6 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.

What it does

Piercing Tentacle is a Nature spell with a 3 sec cast, a range of 100 yards and effects that last 6 sec. When cast it deals Nature damage (base value 50.378) in a 6 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast time3 sec
Duration6 sec
Effect #1School Damage (2)
Value: 50.378
Radius: 6 yards
Effect #2Effect 144
Value: 100
Misc value: 150
Radius: 6 yards
Effect #3Apply Aura (6)
Aura type id 4
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Piercing Tentacle appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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