Tooltip
Damage taken while above 10% health cannot reduce your health below 1.
How it works
Pip's Mixture is built from 2 client effects, applied in this order:
- Effect 1 is effect type 128, which the datamine does not name. It applies aura type 226. Its base value is 10 per tick. Its area radius is 50000 yards. It ticks every 1 sec.
- Effect 2 is effect type 128, which the datamine does not name. It applies aura type 69. Its base value is 0.1887. Its area radius is 50000 yards.
What it does
Pip's Mixture is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Effect 128 Aura type id 226 Value: 10 Radius: 50000 yards Period: every 1 sec |
| Effect #2 | Effect 128 Aura type id 69 Value: 0.1887 Misc value: 127 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pip's Mixture appears in: 1 spell that casts it.
Spells that cast it
- Reroute PowerTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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