How it works
Pipe Transfer is built from 3 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 144. Its base value is -1000000.
- Effect 3 is effect type 140, which the datamine does not name. It triggers Pattern Recognition.
What it does
Pipe Transfer is a spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it has a Teleport effect and applies an aura. It also casts Pattern Recognition.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Teleport (252) |
| Effect #2 | Apply Aura (6) Aura type id 144 Value: -1000000 |
| Effect #3 | Effect 140 Trigger spell: Pattern Recognition |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.